Falco vs Captain Falcon

Captain Falcon Matchup (Falco)

Falco vs Captain Falcon

Falco vs Captain Falcon is about stopping the initial burst with laser, then repeatedly cashing out on Falcon's weak defense and landing state with vertical pressure.

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Matchup Summary (Win Condition and Game Plan)

Captain Falcon has explosive dash and aerial burst, but once he is forced to defend, his landing and reversal options are much less stable.
Falco’s stable plan is to slow the first approach with laser, then start the matchup on his terms with Up Tilt, Neutral Air, or grab and keep the juggle going with Up Air.
On shield, the jab string, Forward Tilt, Down Tilt, Dash Attack, Forward Smash, Forward Air, Side B (1), and Down B are all punishable enough that Falco does not need to force scrambles.
By contrast, Neutral Air, Back Air, Up Air, Down Air, and the later parts of Up Smash are usually better answered by tracking Falcon’s landing or dash-out rather than swinging immediately.
Because Falco dies early near the ledge, he should value center stage and ledge trapping more than deep offstage chases.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldFalco OOS Candidate MovesBarely Missed Moves
Jab 13-11
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (+1)
  • OOS Dair (+2)
Jab 25-10
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (+2)
  • OOS Dair (+3)
Jab 36-20
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Rapid Jab5/7/9
Rapid Jab Finisher6-39
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Forward Tilt7-14/-13
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
Up Tilt14-11
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (+1)
  • OOS Dair (+2)
Down Tilt11-13
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
Dash Attack7-13
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
Forward Smash19-27
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Up Smash22/28-17/-7
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (+3)
  • OOS Fair (+3)
  • OOS Uair (+3)
Down Smash19/29-19/-7
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (+3)
  • OOS Fair (+3)
  • OOS Uair (+3)
Neutral Air7/13-4/-4
  • None
  • OOS Nair (+2)
  • Up Smash (+3)
Forward Air14-10/-15
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (+2)
  • OOS Dair (+3)
Back Air10-5/-6
  • None
  • OOS Nair (+1)
  • Up Smash (+2)
Up Air7-6/-6/-6
  • OOS Nair (6f)
  • Up Smash (+1)
Down Air16-7
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (+3)
  • OOS Fair (+3)
  • OOS Uair (+3)
Neutral B53/62-28/-30
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Side B (1)5(+10)-12
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (+1)
Side B (2)5(+19)
Up B14
Down B (1)13-41/-40/-37
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Down B (2)14-25
  • OOS Nair (6f)
  • Up Smash (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Uair (10f)
  • OOS Bair (12f)
  • OOS Dair (13f)
  • Up B (20f)
Grab6
Dash Grab9
Pivot Grab10

Win Condition Checklist

  • Use Laser to interrupt Falcon’s dash and jump-in timing so he has to approach on less favorable terms
  • After shielding the jab string, Forward Tilt, Down Tilt, Dash Attack, Forward Smash, Forward Air, Side B (1), or Down B, punish with OOS Nair, Up Smash, and Grab
  • Do not force immediate retaliation against Neutral Air, Back Air, Up Air, or Down Air; cover the landing with Up Tilt and Up Air instead
  • Finish stocks with Up Air, Up Smash, and ledge Back Air while keeping center stage as much as possible

Actions to Avoid

  • Shooting laser and then backing off so far that Falcon gets another free full-speed entry
  • Mashing after blocked Neutral Air or Back Air when there is no clean punish
  • Letting Falcon land for free after winning the first anti-air interaction
  • Overchasing offstage and giving Falcon a chance to reverse the stock with ledge pressure on Falco

Reference Links

Related Pages