Lucario vs Young Link

Young Link Matchup (Lucario)

Lucario vs Young Link

Lucario vs Young Link is most stable when you stop playing directly into Young Link's Rapid Jab and Neutral Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.

This page is not in your favorites.

Matchup Summary (Win Condition and Game Plan)

Lucario wants to stop Young Link’s Jab 1, Jab 2, and Jab 3 with OOS Dair (7f), Grab (10f), OOS Fair (10f), and OOS Nair (13f), then force Young Link back outside Rapid Jab and Neutral Air to keep stage control.
In Lucario vs Young Link, the stable plan is to avoid playing directly into Young Link’s Rapid Jab and Neutral Air and take the landing or ledge route before Young Link can reset.
The table shows that Young Link’s Jab 1, Jab 2, and Jab 3 can be answered by Lucario’s OOS Dair (7f), Grab (10f), OOS Fair (10f), and OOS Nair (13f), so those overcommitments should be cashed out immediately.
For Lucario, Young Link’s Rapid Jab and Neutral Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLucario OOS Candidate MovesBarely Missed Moves
Jab 14-10
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (+3)
  • OOS Uair (+3)
Jab 26-7
  • OOS Dair (7f)
  • Grab (+3)
  • OOS Fair (+3)
Jab 36-25
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Rapid Jab3/5/7
Rapid Jab Finisher4-37
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Forward Tilt10-12/-13
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (+1)
  • OOS Uair (+1)
  • Up Smash (+3)
Up Tilt9-14
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (+1)
  • OOS Bair (+2)
Down Tilt8-7/-8/-10
  • OOS Dair (7f)
  • Grab (+3)
  • OOS Fair (+3)
Dash Attack8-16
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Forward Smash (1)15-27
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Forward Smash (2)11-30
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Up Smash10/25/41-22
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Down Smash9/21-31/-33/-20/-21
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Neutral Air4-2/-3
  • None
Forward Air14/24-3/-2
  • None
Back Air6/18-3/-3
  • None
Up Air5-9
  • OOS Dair (7f)
  • Grab (+1)
  • OOS Fair (+1)
Down Air13Bounce: ** | Fast Fall: -11/-12
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (+2)
  • OOS Uair (+2)
Z Air9-3
  • None
Neutral B14—47-16 to -10
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (+3)
  • OOS Uair (+3)
Side B27-8 to -4
  • None
  • OOS Dair (+3)
Up B (1)9…-17
  • OOS Dair (7f)
  • Grab (10f)
  • OOS Fair (10f)
  • OOS Nair (13f)
  • OOS Uair (13f)
  • Up Smash (15f)
  • OOS Bair (16f)
Up B (2)8/12/16/19/22/26/31/39/47
Down B17
Grab12
Dash Grab14
Pivot Grab15

Win Condition Checklist

  • Lucario should not play directly into Young Link’s Rapid Jab and Neutral Air; wait for Young Link’s Jab 1, Jab 2, and Jab 3 and answer with OOS Dair (7f), Grab (10f), OOS Fair (10f), and OOS Nair (13f).
  • After Lucario blocks Young Link’s Jab 1, Jab 2, and Jab 3, pick the reachable option from OOS Dair (7f), Grab (10f), OOS Fair (10f), and OOS Nair (13f) immediately.
  • Lucario should not mash after Young Link’s Rapid Jab and Neutral Air; take the landing route, escape route, or ledge route first.
  • Lucario should finish stocks by breaking Young Link’s landing and recovery routes so Rapid Jab and Neutral Air does not get more neutral reps.

Actions to Avoid

  • Letting Young Link start the exchange on Rapid Jab and Neutral Air terms and giving Lucario’s stage control away for free.
  • Having Lucario block Young Link’s Jab 1, Jab 2, and Jab 3 but never answer with OOS Dair (7f), Grab (10f), OOS Fair (10f), and OOS Nair (13f).
  • Sending Lucario too deep after Young Link’s Rapid Jab and Neutral Air and letting the reset punish the chase back.
  • Panicking at the ledge as Lucario and simplifying Young Link’s Rapid Jab and Neutral Air-driven advantage sequence.

Reference Links

Related Pages