Mythra vs Squirtle

Squirtle Matchup (Mythra)

Mythra vs Squirtle

Mythra vs Squirtle is most stable when you wall out Squirtle's low-profile rushdowns, punish unsafe grounded overextensions, and convert stage control into ledge pressure.

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Matchup Summary (Win Condition and Game Plan)

Mythra should not try to chase Squirtle head-on; the stable plan is to use her longer grounded range to stop Squirtle from freely slipping in and to claim the first clean hit.
Squirtle is small and fast, so careless short-range placement can get whiffed and immediately lose tempo.
But Squirtle is also light, and mistakes on Jab 1, Jab 2, Jab 3, Down Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, and Side B can be taken back with Up Smash (9f), Grab (10f), Up B (10f), or OOS Fair (11f).
Squirtle’s Neutral Air, Forward Air, and Up Air are harder to punish immediately, so Mythra should close the route to the landing spot or escape path instead of forcing a swing.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldMythra OOS Candidate MovesBarely Missed Moves
Jab 12-11
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (+1)
  • OOS Bair (+2)
Jab 24-17
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Jab 35-21
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Forward Tilt5-6
  • None
  • Up Smash (+3)
Up Tilt5-8
  • None
  • Up Smash (+1)
  • Grab (+2)
  • Up B (+2)
  • OOS Fair (+3)
  • OOS Nair (+3)
Down Tilt8-12
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (+1)
Dash Attack8-16
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Forward Smash20-19
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Up Smash19/21-35
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Down Smash18-13
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (+3)
Neutral Air4-4/-5
  • None
Forward Air5-3/-3
  • None
Back Air5…-15
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (+1)
Up Air5-3
  • None
Down Air6…-14/-13
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (+3)
Neutral B26
Side B23-18
  • Up Smash (9f)
  • Grab (10f)
  • Up B (10f)
  • OOS Fair (11f)
  • OOS Nair (11f)
  • OOS Uair (12f)
  • OOS Bair (13f)
  • OOS Dair (16f)
Up B9…
Down B
Grab6
Dash Grab8
Pivot Grab9

Win Condition Checklist

  • Do not let Squirtle slip under short-range zoning; use longer grounded buttons and dash stops to claim space first.
  • After blocking Jab 1, Jab 2, Jab 3, Down Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, or Side B, answer immediately with Up Smash (9f), Grab (10f), Up B (10f), or OOS Fair (11f) when it reaches.
  • Do not chase Neutral Air, Forward Air, or Up Air with a greedy swing; take the landing route and escape route first.
  • Push Squirtle toward the ledge before it can keep resetting neutral, then cash out the stock with landing pressure.

Actions to Avoid

  • Throwing out short-range buttons carelessly and letting Squirtle’s low profile make them whiff.
  • Blocking Jab 1, Jab 2, Jab 3, Down Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, or Side B without answering back and giving Squirtle another reset.
  • Overcommitting to chase Neutral Air, Forward Air, or Up Air and getting whiff-punished on the way back.
  • Panicking at the ledge and giving Squirtle a free escape before the stock can be finished.

Reference Links

Related Pages