Matchup Summary (Win Condition and Game Plan)
Snake wants to stop Falco’s Jab 1, Jab 2, and Rapid Jab Finisher with OOS Dair (6f), Grab (10f), OOS Bair (10f), and Up Smash (11f), then force Falco back outside Rapid Jab and Up Air to keep stage control.
In Snake vs Falco, the stable plan is to avoid playing directly into Falco’s Rapid Jab and Up Air and take the landing or ledge route before Falco can reset.
The table shows that Falco’s Jab 1, Jab 2, and Rapid Jab Finisher can be answered by Snake’s OOS Dair (6f), Grab (10f), OOS Bair (10f), and Up Smash (11f), so those overcommitments should be cashed out immediately.
For Snake, Falco’s Rapid Jab and Up Air are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Snake OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 2 | -17 |
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| Jab 2 | 3 | -19 |
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| Rapid Jab | 5/7/9/… | — | ||
| Rapid Jab Finisher | 5 | -31 |
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| Forward Tilt | 6 | -11 |
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| Up Tilt | 5/12 | -12 |
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| Down Tilt | 8 | -9/-10/-11 |
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| Dash Attack | 8 | -21 |
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| Forward Smash | 17 | -20 |
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| Up Smash | 7/13 | -27 |
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| Down Smash | 8 | -27 |
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| Neutral Air | 3/6/10/17 | -7/-6 |
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| Forward Air | 7… | -10 |
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| Back Air | 9 | -8/-10 |
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| Up Air | 7 | -5 |
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| Down Air | 10 | -6/-7 |
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| Neutral B | 8/7 | -24/-22 |
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| Side B | 13/18 | -20/-14 |
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| Up B | 20/22/24/26/28/30/32/43-46/47/49/51/53/55/57/59/61 | -21 |
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| Down B | 5 | -33 |
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| Grab | 6 | — | ||
| Dash Grab | 9 | — | ||
| Pivot Grab | 10 | — |
Win Condition Checklist
- Snake should not play directly into Falco’s Rapid Jab and Up Air; wait for Falco’s Jab 1, Jab 2, and Rapid Jab Finisher and answer with OOS Dair (6f), Grab (10f), OOS Bair (10f), and Up Smash (11f).
- After Snake blocks Falco’s Jab 1, Jab 2, and Rapid Jab Finisher, pick the reachable option from OOS Dair (6f), Grab (10f), OOS Bair (10f), and Up Smash (11f) immediately.
- Snake should not mash after Falco’s Rapid Jab and Up Air; take the landing route, escape route, or ledge route first.
- Snake should finish stocks by breaking Falco’s landing and recovery routes so Rapid Jab and Up Air does not get more neutral reps.
Actions to Avoid
- Letting Falco start the exchange on Rapid Jab and Up Air terms and giving Snake’s stage control away for free.
- Having Snake block Falco’s Jab 1, Jab 2, and Rapid Jab Finisher but never answer with OOS Dair (6f), Grab (10f), OOS Bair (10f), and Up Smash (11f).
- Sending Snake too deep after Falco’s Rapid Jab and Up Air and letting the reset punish the chase back.
- Panicking at the ledge as Snake and simplifying Falco’s Rapid Jab and Up Air-driven advantage sequence.