Matchup Summary (Win Condition and Game Plan)
Terry wants to stop Olimar’s Jab 1, Jab 2, and Forward Tilt with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), then force Olimar back outside Forward Smash and Up Smash to keep stage control.
In Terry vs Olimar, the stable plan is to avoid playing directly into Olimar’s Forward Smash and Up Smash and take the landing or ledge route before Olimar can reset.
The table shows that Olimar’s Jab 1, Jab 2, and Forward Tilt can be answered by Terry’s OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f), so those overcommitments should be cashed out immediately.
For Terry, Olimar’s Forward Smash and Up Smash are still hard to hit immediately out of shield, so reading the landing spot or ledge route matters more than forcing an early swing.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Terry OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 4 | -11/-10 |
| |
| Jab 2 | 4 | -9/-8 |
|
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| Forward Tilt | 15 | -10 |
| |
| Up Tilt | 6/8/10/12/14/16 | -17 |
| |
| Down Tilt | 6 | -17 |
| |
| Dash Attack | 8/11 | -21 |
| |
| Forward Smash | 11 | — | ||
| Up Smash | 12 | — | ||
| Down Smash | 10 | — | ||
| Neutral Air | 7/11/15/19/23 | -11/-11 |
|
|
| Forward Air | 7 | — | ||
| Back Air | 10 | — | ||
| Up Air | 8 | — | ||
| Down Air | 9 | — | ||
| Neutral B | — | — | ||
| Side B | 9 | Purple: -6 |
|
|
| Up B | — | — | ||
| Down B | 2 (Start of Super Armor) | — |
Win Condition Checklist
- Terry should not play directly into Olimar’s Forward Smash and Up Smash; wait for Olimar’s Jab 1, Jab 2, and Forward Tilt and answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- After Terry blocks Olimar’s Jab 1, Jab 2, and Forward Tilt, pick the reachable option from OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f) immediately.
- Terry should not mash after Olimar’s Forward Smash and Up Smash; take the landing route, escape route, or ledge route first.
- Terry should finish stocks by breaking Olimar’s landing and recovery routes so Forward Smash and Up Smash does not get more neutral reps.
Actions to Avoid
- Letting Olimar start the exchange on Forward Smash and Up Smash terms and giving Terry’s stage control away for free.
- Having Terry block Olimar’s Jab 1, Jab 2, and Forward Tilt but never answer with OOS Nair (7f), Grab (10f), OOS Fair (10f), and OOS Uair (10f).
- Sending Terry too deep after Olimar’s Forward Smash and Up Smash and letting the reset punish the chase back.
- Panicking at the ledge as Terry and simplifying Olimar’s Forward Smash and Up Smash-driven advantage sequence.