Matchup Summary (Win Condition and Game Plan)
Lucas is annoying when he keeps Kirby at the tip of Forward Tilt, Fair, and projectile space, but Kirby’s low profile and small body still let him bend around that structure better than many characters can. Jab, Up Tilt, Dash Attack, Forward Smash, Up Smash, Nair, Dair, Side B, and Up B all give Kirby punish chances on block, so the matchup improves once Kirby turns defensive wins into real close-range pressure. Full-hop panic approaches into PK Fire, PK Freeze, and tether threat usually backfire, because Lucas is happy to anti-air with Fair or Uair while resetting the exact spacing he wants. Walk, crouch, Fair, and Nair your way inward, then keep the stock plan centered on ledge Bair, Up Smash, and continued edge pressure rather than one huge midstage callout.
Full Move Frame Quick Reference
| Opponent Move | Startup | On Shield | Kirby OOS Candidate Moves | Barely Missed Moves |
|---|---|---|---|---|
| Jab 1 | 2 | -13 |
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| Jab 2 | 3 | -13 |
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| Jab 3 | 6 | -19 |
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| Forward Tilt | 7 | -10/-8 |
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| Up Tilt | 4/7 | -18 |
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| Down Tilt | 3 | -6 |
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| Dash Attack | 13 | -15/-12 |
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| Forward Smash | 14 | -21 |
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| Up Smash | 28/30 | -54 |
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| Down Smash | 20/29/39 | -12 |
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| Neutral Air | 7…/26 | -10/-9 |
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| Forward Air | 9 | -3/-2 |
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| Back Air | 15 | -5/-4/-6 |
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| Up Air | 7 | -3 |
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| Down Air | 10/18/26/34 | -14/-13 |
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| Z Air | 9 | -2 |
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| Neutral B | 40-92 | -14 to -5 |
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| Side B | 21 | -24 |
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| Up B (1) | 20 | — | ||
| Up B (2) | 1/4/6/8/10/12/14/17/20/23/26/29 | -21 |
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| Down B | 19 (7 is start of absorb) | +0 |
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| Grab | 12 | — | ||
| Dash Grab | 14 | — | ||
| Pivot Grab | 15 | — |
Win Condition Checklist
- Use Kirby’s low profile and grounded movement to bend under Lucas’s long-range spacing and projectiles
- Punish Jab, Up Tilt, Dash Attack, Forward Smash, Up Smash, Nair, Dair, Side B, and Up B on block whenever the opening appears
- After getting in once, value Nair, Fair, and grab pressure over backing out and letting Lucas rebuild tipper range
- At the ledge, cover both PK Freeze timing and tether recovery without overchasing below the stage
- Finish stocks through ledge pressure, Up Smash, and clean anti-recovery pressure instead of forcing giant reads in center stage
Actions to Avoid
- Repeatedly full hopping in to dodge PK Fire or PK Freeze and feeding Lucas Fair or Uair anti-airs
- Giving too much space after every long-range poke and letting Lucas fully reset neutral before you touch the body
- Chasing tether and Up B recovery too deep and losing the ledge position you already earned
- Spamming smash attacks for early kills and turning the game back into Lucas’s spacing battle