Link vs Robin

Robin Matchup (Link)

Link vs Robin

Link vs Robin is most stable when you reach Robin before thunder and fire traps settle in, drain the key resources, and convert ledge pressure on Robin's narrow recovery.

This page is not in your favorites.

Matchup Summary (Win Condition and Game Plan)

Link should use walk-shield to take the front of Robin’s thunder line, then force Robin herself to move with Boomerang and Remote Bomb before Gigafire can lock the ground down.
The table shows that after blocking Robin’s Jab 1, Jab 2, Jab 3, Forward Tilt, Up Tilt, Dash Attack, Down Air, Neutral B, and smash attacks, Link can answer with Up B (7f), OOS Bair (9f), Grab (10f), OOS Nair (10f), and Up Smash (10f), so Robin’s grounded commitments should be punished on contact.
At the same time, Robin’s Neutral Air, Forward Air, Back Air, and Up Air are difficult to punish immediately on block, and Side B is outright advantageous on shield, so standing in front of the trap is the wrong trade.
Link should finish stocks by keeping Robin pinned at the ledge, denying dropped tomes and Levin Sword pickups, and squeezing Elwind’s rise with Fair, Up B, Up Smash, and bomb placement.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldLink OOS Candidate MovesBarely Missed Moves
Jab 14-24
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Jab 25-26
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Jab 36-23
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Rapid Jab4/6/8…
Rapid Jab Finisher5-39
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Forward Tilt9-15
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (+2)
Up Tilt6-20
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Down Tilt7-8
  • Up B (7f)
  • OOS Bair (+1)
  • Grab (+2)
  • OOS Nair (+2)
  • Up Smash (+2)
Dash Attack8-23
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Forward Smash16-30/-34
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Up Smash12-33/-30/-33
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Down Smash16-28/-34
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (14f)
  • OOS Dair (17f)
  • OOS Fair (19f)
Neutral Air7/20-6/-8
  • None
  • Up B (+1)
  • OOS Bair (+3)
Forward Air12-6/-8
  • None
  • Up B (+1)
  • OOS Bair (+3)
Back Air9-6/-8/-7
  • None
  • Up B (+1)
  • OOS Bair (+3)
Up Air10-6/-8/-7
  • None
  • Up B (+1)
  • OOS Bair (+3)
Down Air13-12/-13
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (+2)
Neutral B8/8/8-12/-13
  • Up B (7f)
  • OOS Bair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • Up Smash (10f)
  • OOS Uair (+2)
Side B17+13
  • None
Up B8/28
Down B15**
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Link should not turn this into a flat projectile duel; use walk-shield to approach the thunder line while Boomerang and Remote Bomb force Robin herself to give ground.
  • After Link blocks Robin’s Jab 1, Jab 2, Jab 3, Forward Tilt, Up Tilt, Dash Attack, Down Air, Neutral B, or smash attacks, immediately choose the reachable punish from Up B (7f), OOS Bair (9f), Grab (10f), OOS Nair (10f), and Up Smash (10f).
  • After blocking Robin’s Neutral Air, Forward Air, Back Air, Up Air, or Side B, Link should not mash on the spot and should instead take the setup space, landing spot, or item drop position first.
  • Once Robin is cornered, Link should keep the ledge pressure going and deny the dropped tome or Levin Sword pickup before cashing out with Fair, Up B, Up Smash, or bomb coverage on Elwind.

Actions to Avoid

  • Letting Gigafire pin you in place at point-blank range and giving Robin the exact setup she wants.
  • Blocking Robin’s grounded starters or Neutral B and never answering with Up B (7f), OOS Bair (9f), Grab (10f), OOS Nair (10f), or Up Smash (10f).
  • Chasing too high above Robin and giving up the ledge trap plus item denial that actually limits Robin’s options.
  • Ignoring dropped tomes or Levin Sword and letting Robin restore the threatening version of the kit for free.

Reference Links

Related Pages