Pichu vs Corrin

Corrin Matchup (Pichu)

Pichu vs Corrin

Pichu vs. Corrin is most stable when Pichu uses a low profile and Thunder Jolt to shift the sword tip's placement, then deletes Corrin's upward escape options at the ledge and forces the first stock lead.

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Matchup Summary (Win Condition and Game Plan)

Corrin’s forward air, up air, and side B can drag you all the way to the ledge if they connect at tip range, but jab, tilts, and dash attack are easier for Pichu to punish with up smash or up air after shield, and once the matchup reaches close-range scrambles, Pichu’s speed takes over.
After using Thunder Jolt to stop ground approaches, Pichu can create a stable flow by forcing whiffed sword swings with low-profile entries, then extending from neutral air and grab into ledge trapping.
For kills, it is more consistent to keep stacking back air, Thunder, and aerial chases at the ledge to remove jump escapes than to swing smash attacks wildly in center stage.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldPichu OOS Candidate MovesBarely Missed Moves
Jab 15-19/-18
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Jab 24-22
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Jab 36-20/-19
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Rapid Jab12/16/20…**
Rapid Jab Finisher3-32
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Forward Tilt8-16
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (+1)
Up Tilt7-19
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Down Tilt5-17
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Dash Attack12/14/16/18/20/23-22
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Forward Smash12/17-26/-26/-22
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Up Smash13-31/-29/-28
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Down Smash13-27/-28/-25
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Neutral Air6-7/-7
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (+1)
  • Up Smash (+2)
  • Grab (+3)
Forward Air9-4
  • None
  • OOS Nair (+2)
  • OOS Uair (+3)
Back Air13-8/-9
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (+1)
  • Grab (+2)
Up Air7-5
  • None
  • OOS Nair (+1)
  • OOS Uair (+2)
  • OOS Bair (+3)
Down Air12…-21
  • OOS Nair (6f)
  • OOS Uair (7f)
  • OOS Bair (8f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Fair (13f)
  • OOS Dair (17f)
Neutral B17—47**
Side B (1)4-6
  • OOS Nair (6f)
  • OOS Uair (+1)
  • OOS Bair (+2)
  • Up Smash (+3)
Side B (2)10
Up B18…
Down B7 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • After Thunder Jolt, do not instantly jump; read Corrin’s forward-air placement first, then switch between ground approaches and grab.
  • After stopping jab, tilts, or dash attack, turn the stock around with oos up air or up smash and move straight into a juggle.
  • Once self-damage starts to pile up later in the game, prioritize ledge carries and ledge trapping over raw damage extension to secure an earlier kill.

Actions to Avoid

  • Repeating the same forward jump height and walking straight into forward air and up air walls.
  • Letting fear of side B push you into shielding too much and surrendering both grab and ledge trap starts.
  • Continuing center-stage brawls while self-damage piles up and getting taken out first by Corrin’s up tilt or up air.

Reference Links

Related Pages