Rosalina and Luma vs Ganondorf

Ganondorf Matchup (Rosalina and Luma)

Rosalina and Luma vs Ganondorf

Rosalina and Luma vs Ganondorf is most stable when Luma stays in front to deny grounded entries, you punish Forward Tilt, Down Tilt, Dash Attack, and Wizard's Foot, and you win through juggling and ledge control instead of trading big hits.

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Matchup Summary (Win Condition and Game Plan)

Rosalina and Luma want Luma stationed in front so Ganondorf’s grounded entry routes and landing spots are already covered before he can swing, then convert with Forward Air, Up Air, and Neutral B into juggling.
In Rosalina and Luma vs Ganondorf, it is more stable to preserve the spacing between Rosalina and Luma, make Forward Tilt, Down Tilt, and Dash Attack touch shield or whiff first, and punish, than to brawl directly with Rosalina’s body.
The table shows that Ganondorf’s Forward Tilt, Up Tilt, Down Tilt, Dash Attack, Forward Smash, Up Smash, Neutral B, and Down B are all reachable for Rosalina and Luma’s Up Smash (8f), OOS Uair (9f), Grab (10f), and OOS Nair (10f), so his heavy commitments should not go unpunished.
Ganondorf can still flip the game in one exchange by knocking Luma away with Neutral Air, Forward Air, or Side B, and Rosalina herself is fragile, so once Luma is gone the priority should be surviving to re-summon rather than forcing the pace immediately.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldRosalina and Luma OOS Candidate MovesBarely Missed Moves
Jab7-8
  • Up Smash (8f)
  • OOS Uair (+1)
  • Grab (+2)
  • OOS Nair (+2)
Forward Tilt10-17/-16
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
  • OOS Dair (+2)
Up Tilt60-14
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
Down Tilt10-12
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (+1)
Dash Attack10-13/-11
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (+1)
  • OOS Fair (+2)
Forward Smash29-24
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
  • OOS Dair (18f)
Up Smash20-25
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
  • OOS Dair (18f)
Down Smash15/35-39/-13
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
Neutral Air7/17(-7/-7)(-5/-6)
  • None
  • Up Smash (+3)
Forward Air14-7/-7
  • None
  • Up Smash (+1)
  • OOS Uair (+2)
  • Grab (+3)
  • OOS Nair (+3)
Back Air10-4/-5
  • None
Up Air8-6/-6/-6/-7/-7/-8
  • None
  • Up Smash (+2)
  • OOS Uair (+3)
Down Air16-9/-10
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (+1)
  • OOS Nair (+1)
  • OOS Bair (+3)
Neutral B (1)70/80-20/-14
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
Neutral B (2)70/80-14/-12
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (+1)
Side B (1)16
Side B (2)16
Side B (3)
Up B14
Down B (1)16-29
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
  • OOS Dair (18f)
Down B (2)16-34
  • Up Smash (8f)
  • OOS Uair (9f)
  • Grab (10f)
  • OOS Nair (10f)
  • OOS Bair (12f)
  • OOS Fair (13f)
  • OOS Dair (18f)
Grab8
Dash Grab11
Pivot Grab12

Win Condition Checklist

  • Rosalina and Luma should keep Luma slightly ahead while moving sideways so Ganondorf’s dash-in and low jump routes are challenged before he reaches Rosalina’s body.
  • After Rosalina and Luma block Ganondorf’s Forward Tilt, Down Tilt, Dash Attack, Forward Smash, Up Smash, Neutral B, or Down B, answer with Up Smash (8f), OOS Uair (9f), Grab (10f), or OOS Nair (10f) as soon as the spacing allows.
  • Once Ganondorf is pushed to the ledge, keep Luma’s position intact and cover jump and getup routes instead of overcommitting offstage.
  • When Luma is gone, Rosalina should spend that phase on drift, defense, and re-summon timing rather than trying to immediately win neutral with raw body-only scrambles.

Actions to Avoid

  • Walking forward without Luma and agreeing to Ganondorf’s Neutral Air, Forward Air, and Side B one-hit gamble.
  • Panicking during the Luma-less phase and swinging into Ganondorf’s whiff-punish window instead of buying time for re-summon.
  • Diving too far offstage every time Ganondorf is knocked away and getting grabbed by Up B on the way back.
  • Blocking Ganondorf’s Forward Tilt, Down Tilt, Dash Attack, or Down B but failing to reclaim the turn with Up Smash (8f) or OOS Uair (9f).

Reference Links

Related Pages