Ike Main
Ike Matchup Strategy
Published pages for each opponent from the perspective of Ike.
Use "☆Save" at the top-right to save your main.
Strategy Page List
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Ike vs Banjo & Kazooie
Page for checking the full move frame quick reference in Ike vs Banjo & Kazooie.
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Ike vs Bayonetta
Page for checking the full move frame quick reference in Ike vs Bayonetta.
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Ike vs Bowser
Page for checking the full move frame quick reference in Ike vs Bowser.
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Ike vs Bowser Jr.
Page for checking the full move frame quick reference in Ike vs Bowser Jr..
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Ike vs Byleth
Page for checking the full move frame quick reference in Ike vs Byleth.
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Ike vs Captain Falcon
Ike vs Captain Falcon is about planting sword hitboxes into Falcon's runs, converting the stop into real damage, and refusing to get baited by Falcon's safer aerial tempo.
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Ike vs Charizard
Page for checking the full move frame quick reference in Ike vs Charizard.
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Ike vs Chrom
Page for checking the full move frame quick reference in Ike vs Chrom.
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Ike vs Cloud
Page for checking the full move frame quick reference in Ike vs Cloud.
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Ike vs Corrin
Page for checking the full move frame quick reference in Ike vs Corrin.
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Ike vs Daisy
Ike vs Daisy is about cutting off float and turnip movement with outer sword range, then converting each touch into repeated juggle and ledge pressure before she can restart close-range offense.
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Ike vs Dark Pit
Page for checking the full move frame quick reference in Ike vs Dark Pit.
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Ike vs Dark Samus
Page for checking the full move frame quick reference in Ike vs Dark Samus.
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Ike vs Diddy Kong
Page for checking the full move frame quick reference in Ike vs Diddy Kong.
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Ike vs Donkey Kong
Page for checking the full move frame quick reference in Ike vs Donkey Kong.
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Ike vs Dr. Mario
Page for checking the full move frame quick reference in Ike vs Dr. Mario.
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Ike vs Duck Hunt
Page for checking the full move frame quick reference in Ike vs Duck Hunt.
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Ike vs Falco
Page for checking the full move frame quick reference in Ike vs Falco.
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Ike vs Fox
Page for checking the full move frame quick reference in Ike vs Fox.
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Ike vs Ganondorf
Page for checking the full move frame quick reference in Ike vs Ganondorf.
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Ike vs Greninja
Page for checking the full move frame quick reference in Ike vs Greninja.
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Ike vs Hero
Page for checking the full move frame quick reference in Ike vs Hero.
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Ike vs Ice Climbers
Page for checking the full move frame quick reference in Ike vs Ice Climbers.
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Ike vs Ike
Page for checking the full move frame quick reference in Ike vs Ike.
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Ike vs Incineroar
Page for checking the full move frame quick reference in Ike vs Incineroar.
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Ike vs Inkling
Page for checking the full move frame quick reference in Ike vs Inkling.
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Ike vs Isabelle
Page for checking the full move frame quick reference in Ike vs Isabelle.
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Ike vs Ivysaur
Page for checking the full move frame quick reference in Ike vs Ivysaur.
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Ike vs Jigglypuff
Page for checking the full move frame quick reference in Ike vs Jigglypuff.
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Ike vs Joker
Page for checking the full move frame quick reference in Ike vs Joker.
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Ike vs Kazuya
Page for checking the full move frame quick reference in Ike vs Kazuya.
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Ike vs Ken
Page for checking the full move frame quick reference in Ike vs Ken.
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Ike vs King Dedede
Page for checking the full move frame quick reference in Ike vs King Dedede.
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Ike vs King K. Rool
Ike vs King K. Rool is a matchup where Ike must keep tagging K. Rool's huge body with sword range and cross-up nair before crown and Blunderbuss stall him out, then punish crown pickups and the slow recovery at the ledge.
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Ike vs Kirby
Page for checking the full move frame quick reference in Ike vs Kirby.
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Ike vs Link
Page for checking the full move frame quick reference in Ike vs Link.
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Ike vs Little Mac
Page for checking the full move frame quick reference in Ike vs Little Mac.
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Ike vs Lucario
Page for checking the full move frame quick reference in Ike vs Lucario.
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Ike vs Lucas
Page for checking the full move frame quick reference in Ike vs Lucas.
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Ike vs Lucina
Page for checking the full move frame quick reference in Ike vs Lucina.
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Ike vs Luigi
Ike vs Luigi is about staying out of grab range, leaning on cross-up nair, and cashing out on Luigi's narrow recovery with sword coverage offstage.
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Ike vs Mario
Ike vs Mario is a matchup where you must not brawl through fireball and close-range scramble speed, but instead narrow Mario's entry angles with sword spacing and cash out through juggles and ledge pressure.
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Ike vs Marth
Page for checking the full move frame quick reference in Ike vs Marth.
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Ike vs Mega Man
Ike vs Mega Man is about refusing the front of the projectile wall, occupying the jump lanes with sword hitboxes, and turning every clean touch into a full landing trap or ledge sequence.
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Ike vs Meta Knight
Page for checking the full move frame quick reference in Ike vs Meta Knight.
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Ike vs Mewtwo
Ike vs Mewtwo is most stable when you stop staring at Shadow Ball, claim the Teleport landing first, and keep the sword on Mewtwo's light hurtbox.
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Ike vs Mii Brawler
Page for checking the full move frame quick reference in Ike vs Mii Brawler.
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Ike vs Mii Gunner
Page for checking the full move frame quick reference in Ike vs Mii Gunner.
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Ike vs Mii Swordfighter
Page for checking the full move frame quick reference in Ike vs Mii Swordfighter.
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Ike vs Min Min
Page for checking the full move frame quick reference in Ike vs Min Min.
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Ike vs Mr. Game & Watch
Page for checking the full move frame quick reference in Ike vs Mr. Game & Watch.
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Ike vs Mythra
Page for checking the full move frame quick reference in Ike vs Mythra.
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Ike vs Ness
Page for checking the full move frame quick reference in Ike vs Ness.
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Ike vs Olimar
Ike vs Olimar is most stable when you stop playing directly into Olimar's Jab 2 and Forward Smash, punish Jab 1 and Forward Tilt, and take the landing or ledge route first.
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Ike vs Pac Man
Page for checking the full move frame quick reference in Ike vs Pac Man.
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Ike vs Palutena
Page for checking the full move frame quick reference in Ike vs Palutena.
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Ike vs Peach
Page for checking the full move frame quick reference in Ike vs Peach.
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Ike vs Pichu
Page for checking the full move frame quick reference in Ike vs Pichu.
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Ike vs Pikachu
Page for checking the full move frame quick reference in Ike vs Pikachu.
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Ike vs Piranha Plant
Ike vs Piranha Plant is most stable when you stop playing directly into Piranha Plant's Rapid Jab and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Ike vs Pit
Page for checking the full move frame quick reference in Ike vs Pit.
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Ike vs Pyra
Page for checking the full move frame quick reference in Ike vs Pyra.
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Ike vs R.O.B.
Page for checking the full move frame quick reference in Ike vs R.O.B..
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Ike vs Richter
Page for checking the full move frame quick reference in Ike vs Richter.
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Ike vs Ridley
Page for checking the full move frame quick reference in Ike vs Ridley.
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Ike vs Robin
Page for checking the full move frame quick reference in Ike vs Robin.
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Ike vs Rosalina and Luma
Ike vs Rosalina and Luma is most stable when you stop playing directly into Rosalina and Luma's Jab 1 (2) and Jab 3 (2), punish Jab 1 (1) and Jab 2 (1), and take the landing or ledge route first.
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Ike vs Roy
Ike vs Roy is about denying Roy's hilt-range pressure with longer sword space, punishing only the grounded burst options on block, and cashing out hard on Roy's short offstage recovery.
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Ike vs Ryu
Page for checking the full move frame quick reference in Ike vs Ryu.
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Ike vs Samus
Ike vs Samus is decided by refusing the reckless chase through projectiles, then using sword range to keep touching landings and ledge without feeding Samus her close-range reversals.
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Ike vs Sephiroth
Page for checking the full move frame quick reference in Ike vs Sephiroth.
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Ike vs Sheik
Page for checking the full move frame quick reference in Ike vs Sheik.
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Ike vs Shulk
Page for checking the full move frame quick reference in Ike vs Shulk.
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Ike vs Simon
Page for checking the full move frame quick reference in Ike vs Simon.
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Ike vs Snake
Page for checking the full move frame quick reference in Ike vs Snake.
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Ike vs Sonic
In Ike vs Sonic, the win condition is to stop chasing Sonic around, hold center with Ike's sword, then punish the second beat after spin pressure and cash out Sonic's light weight near the ledge.
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Ike vs Sora
Page for checking the full move frame quick reference in Ike vs Sora.
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Ike vs Squirtle
Page for checking the full move frame quick reference in Ike vs Squirtle.
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Ike vs Steve
Page for checking the full move frame quick reference in Ike vs Steve.
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Ike vs Terry
Page for checking the full move frame quick reference in Ike vs Terry.
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Ike vs Toon Link
Page for checking the full move frame quick reference in Ike vs Toon Link.
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Ike vs Villager
Ike vs Villager is most stable when Ike refuses to chase the projectile lane head-on, forces space with the tip of Nair and Back Air, and turns shield punishes into ledge pressure.
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Ike vs Wario
Page for checking the full move frame quick reference in Ike vs Wario.
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Ike vs Wii Fit Trainer
Page for checking the full move frame quick reference in Ike vs Wii Fit Trainer.
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Ike vs Wolf
Page for checking the full move frame quick reference in Ike vs Wolf.
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Ike vs Yoshi
Ike vs Yoshi is most stable when you stop swinging into double-jump armor first, wait for the landing, and cut off Yoshi's sideways drift with the sword.
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Ike vs Young Link
Page for checking the full move frame quick reference in Ike vs Young Link.
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Ike vs Zelda
Ike vs Zelda is about closing space with walking and sword range before Din's Fire and Phantom Slash can freeze the pace, then cashing out on Zelda's defensive options with shield punishes and ledge pressure.
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Ike vs Zero Suit Samus
Page for checking the full move frame quick reference in Ike vs Zero Suit Samus.