Ryu vs Chrom

Chrom Matchup (Ryu)

Ryu vs Chrom

In Ryu vs Chrom, the stable plan is to stop sword pressure with Hadoken, punish Jab, Forward Tilt, Up Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, Neutral B, Side B, and Up B hard, and turn that into ledge pressure and edgeguards.

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Matchup Summary (Win Condition and Game Plan)

Chrom reaches first more often in raw sword neutral, but Ryu can still control the pace by forcing pauses with Hadoken and making every blocked swing hurt much more than Chrom wants. Jab, Forward Tilt, Up Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, Neutral B, Side B, and Up B all carry meaningful punish risk, so the stable plan is to absorb pressure cleanly and cash out with real damage instead of overcontesting sword tips. Jumping first into Nair and Fair spacing usually plays into Chrom’s strengths, so Ryu should protect his grounded spacing with Hadoken, walking, and low-commit checks until Down Tilt range is established. Stocks are best taken through Shoryuken confirms, Bair, ledge Hadoken pressure, and Chrom’s linear recovery route, not through impatient midstage gambles.

Full Move Frame Quick Reference

Opponent MoveStartupOn ShieldRyu OOS Candidate MovesBarely Missed Moves
Jab5-10
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (+1)
  • OOS Dair (+1)
  • OOS Fair (+1)
Forward Tilt8-15
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Up Tilt6-22
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Down Tilt7-5
  • None
  • Up B (+1)
  • OOS Nair (+2)
Dash Attack13-21
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Forward Smash13-28
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Up Smash12/13/15/17/19/22-29
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Down Smash6/21-47/-31
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Neutral Air6/15-6/-6
  • Up B (6f)
  • OOS Nair (+1)
  • OOS Uair (+3)
  • Up Smash (+3)
Forward Air10-4
  • None
  • Up B (+2)
  • OOS Nair (+3)
Back Air8-6
  • Up B (6f)
  • OOS Nair (+1)
  • OOS Uair (+3)
  • Up Smash (+3)
Up Air5-4
  • None
  • Up B (+2)
  • OOS Nair (+3)
Down Air16-9/-9
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (+1)
  • OOS Bair (+2)
  • OOS Dair (+2)
  • OOS Fair (+2)
Neutral B21-260-15—Shieldbreak
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Side B9-26/-16(air)
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Up B10/39/53/**-29
  • Up B (6f)
  • OOS Nair (7f)
  • OOS Uair (9f)
  • Up Smash (9f)
  • Grab (10f)
  • OOS Bair (11f)
  • OOS Dair (11f)
  • OOS Fair (11f)
Down B8 (Start of Counter)
Grab7
Dash Grab10
Pivot Grab11

Win Condition Checklist

  • Use Hadoken often enough that Chrom cannot run his grounded sword pressure without interruption
  • Punish Jab, Forward Tilt, Up Tilt, Dash Attack, Forward Smash, Up Smash, Down Smash, Neutral B, Side B, and Up B on block whenever the opening appears
  • Once in Down Tilt range, value shield pressure and confirm routes over scramble trading
  • At the ledge, narrow Chrom’s recovery angle early with Hadoken, Bair, and downward coverage on Up B
  • Use Focus only on deliberate reads, not as a passive answer to every pressure sequence

Actions to Avoid

  • Challenging Chrom’s Nair and Fair first from the air and getting pushed out by sword range
  • Trying to win the whole neutral without Hadoken and letting Chrom set the pace unopposed
  • Leaning on Focus too often and getting broken apart by multi-hit pressure or grabs
  • Fishing for desperate midstage Shoryukens or specials and losing the ledge advantage that should decide the matchup

Reference Links

Related Pages