Sephiroth Main
Sephiroth Matchup Strategy
Published pages for each opponent from the perspective of Sephiroth.
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Strategy Page List
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Sephiroth vs Banjo & Kazooie
Page for checking the full move frame quick reference in Sephiroth vs Banjo & Kazooie.
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Sephiroth vs Bayonetta
Page for checking the full move frame quick reference in Sephiroth vs Bayonetta.
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Sephiroth vs Bowser
Page for checking the full move frame quick reference in Sephiroth vs Bowser.
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Sephiroth vs Bowser Jr.
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Sephiroth vs Byleth
Page for checking the full move frame quick reference in Sephiroth vs Byleth.
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Sephiroth vs Captain Falcon
Page for checking the full move frame quick reference in Sephiroth vs Captain Falcon.
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Sephiroth vs Charizard
Page for checking the full move frame quick reference in Sephiroth vs Charizard.
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Sephiroth vs Chrom
Page for checking the full move frame quick reference in Sephiroth vs Chrom.
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Sephiroth vs Cloud
Page for checking the full move frame quick reference in Sephiroth vs Cloud.
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Sephiroth vs Corrin
Page for checking the full move frame quick reference in Sephiroth vs Corrin.
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Sephiroth vs Daisy
Page for checking the full move frame quick reference in Sephiroth vs Daisy.
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Sephiroth vs Dark Pit
In Sephiroth vs Dark Pit, the stable plan is to stop aerial approaches with Masamune tipper range and Shadow Flare, punish Jab, Forward Tilt, Up Tilt, Down Tilt, Dash Attack, Forward Smash, Up Smash, Neutral B, and Side B, and funnel the game toward ledge kills.
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Sephiroth vs Dark Samus
Page for checking the full move frame quick reference in Sephiroth vs Dark Samus.
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Sephiroth vs Diddy Kong
Page for checking the full move frame quick reference in Sephiroth vs Diddy Kong.
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Sephiroth vs Donkey Kong
Page for checking the full move frame quick reference in Sephiroth vs Donkey Kong.
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Sephiroth vs Dr. Mario
Page for checking the full move frame quick reference in Sephiroth vs Dr. Mario.
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Sephiroth vs Duck Hunt
Page for checking the full move frame quick reference in Sephiroth vs Duck Hunt.
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Sephiroth vs Falco
Page for checking the full move frame quick reference in Sephiroth vs Falco.
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Sephiroth vs Fox
Sephiroth vs. Fox is most stable when you keep the Masamune tip active to make Fox’s fast entry narrower, then finish with a single ledge-side punish that exploits his light weight.
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Sephiroth vs Ganondorf
Page for checking the full move frame quick reference in Sephiroth vs Ganondorf.
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Sephiroth vs Greninja
Page for checking the full move frame quick reference in Sephiroth vs Greninja.
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Sephiroth vs Hero
Sephiroth vs Hero is most stable when you stop playing directly into Hero's Neutral Air and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Sephiroth vs Ice Climbers
Page for checking the full move frame quick reference in Sephiroth vs Ice Climbers.
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Sephiroth vs Ike
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Sephiroth vs Incineroar
Page for checking the full move frame quick reference in Sephiroth vs Incineroar.
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Sephiroth vs Inkling
Sephiroth vs Inkling is most stable when Sephiroth refuses to challenge the low-profile dash head-on, forces timings with sword tip space, and cashes out on Roller and ledge landings.
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Sephiroth vs Isabelle
Sephiroth vs Isabelle is most stable when you stop playing directly into Isabelle's Neutral Air and Forward Air, punish Jab and Forward Tilt, and take the landing or ledge route first.
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Sephiroth vs Ivysaur
This page outlines how Sephiroth can break Ivysaur's mid-range control with longer tipper pressure and Shadow Flare, then close stocks through landing traps and ledge pressure.
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Sephiroth vs Jigglypuff
Sephiroth vs Jigglypuff is most stable when you refuse shield punishes against Jigglypuff's aerial drift, use long-range pokes and Side B to lock her path, and squeeze both ledge position and shield health at once.
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Sephiroth vs Joker
Page for checking the full move frame quick reference in Sephiroth vs Joker.
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Sephiroth vs Kazuya
Page for checking the full move frame quick reference in Sephiroth vs Kazuya.
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Sephiroth vs Ken
Sephiroth vs Ken is a matchup where Sephiroth must preserve tipper spacing before Ken ever reaches close range, pin the approach with Masamune and Shadow Flare, and then convert stage control plus Wing into the kill.
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Sephiroth vs King Dedede
Page for checking the full move frame quick reference in Sephiroth vs King Dedede.
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Sephiroth vs King K. Rool
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Sephiroth vs Kirby
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Sephiroth vs Link
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Sephiroth vs Little Mac
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Sephiroth vs Lucario
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Sephiroth vs Lucas
Sephiroth vs Lucas hinges on refusing to feed PSI Magnet, holding tipper spacing, and converting ledge pressure into a thinner recovery mix.
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Sephiroth vs Lucina
Sephiroth vs Lucina is most stable when you refuse direct scrambles into Lucina's Forward Air and Neutral Air, cash out the punish windows on Jab 1, Jab 2, and Forward Tilt, and force her offstage.
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Sephiroth vs Luigi
Page for checking the full move frame quick reference in Sephiroth vs Luigi.
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Sephiroth vs Mario
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Sephiroth vs Marth
Sephiroth vs Marth is about refusing a shield-punish duel at sword tip range and instead breaking Marth's walk spacing with side B and superior reach until the game shifts to the ledge.
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Sephiroth vs Mega Man
Page for checking the full move frame quick reference in Sephiroth vs Mega Man.
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Sephiroth vs Meta Knight
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Sephiroth vs Mewtwo
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Sephiroth vs Mii Brawler
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Sephiroth vs Mii Gunner
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Sephiroth vs Mii Swordfighter
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Sephiroth vs Min Min
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Sephiroth vs Mr. Game & Watch
Page for checking the full move frame quick reference in Sephiroth vs Mr. Game & Watch.
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Sephiroth vs Mythra
Sephiroth vs Mythra is most stable when you stop playing directly into Mythra's Rapid Jab and Forward Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Sephiroth vs Ness
Page for checking the full move frame quick reference in Sephiroth vs Ness.
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Sephiroth vs Olimar
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Sephiroth vs Pac Man
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Sephiroth vs Palutena
Sephiroth vs Palutena is a control matchup where Sephiroth should refuse shield scrambles against her safe aerials, then pin her landings with long-range normals and Side B.
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Sephiroth vs Peach
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Sephiroth vs Pichu
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Sephiroth vs Pikachu
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Sephiroth vs Piranha Plant
In Sephiroth vs Piranha Plant, the stable plan is to avoid brawling directly with Poison Breath and Ptooie, force the body to move first with Shadow Flare and sword range, and punish the heavy reversals and Up B from stage side.
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Sephiroth vs Pit
Page for checking the full move frame quick reference in Sephiroth vs Pit.
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Sephiroth vs Pyra
Page for checking the full move frame quick reference in Sephiroth vs Pyra.
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Sephiroth vs R.O.B.
Sephiroth vs R.O.B. is most stable when you stop playing directly into R.O.B.'s Down Tilt and Neutral Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Sephiroth vs Richter
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Sephiroth vs Ridley
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Sephiroth vs Robin
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Sephiroth vs Rosalina and Luma
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Sephiroth vs Roy
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Sephiroth vs Ryu
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Sephiroth vs Samus
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Sephiroth vs Sephiroth
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Sephiroth vs Sheik
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Sephiroth vs Shulk
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Sephiroth vs Simon
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Sephiroth vs Snake
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Sephiroth vs Sonic
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Sephiroth vs Sora
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Sephiroth vs Squirtle
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Sephiroth vs Steve
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Sephiroth vs Terry
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Sephiroth vs Toon Link
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Sephiroth vs Villager
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Sephiroth vs Wario
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Sephiroth vs Wii Fit Trainer
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Sephiroth vs Wolf
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Sephiroth vs Yoshi
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Sephiroth vs Young Link
Sephiroth vs Young Link is most stable when Sephiroth refuses to sit in projectile chains, punishes Spin Attack and jab endings, and keeps ledge pressure on Young Link's narrow recovery.
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Sephiroth vs Zelda
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Sephiroth vs Zero Suit Samus
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