Steve Main
Steve Matchup Strategy
Published pages for each opponent from the perspective of Steve.
Use "☆Save" at the top-right to save your main.
Strategy Page List
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Steve vs Banjo & Kazooie
Page for checking the full move frame quick reference in Steve vs Banjo & Kazooie.
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Steve vs Bayonetta
Steve vs Bayonetta is most stable when you stop playing directly into Bayonetta's Rapid Jab and Forward Air (3), punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Steve vs Bowser
Page for checking the full move frame quick reference in Steve vs Bowser.
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Steve vs Bowser Jr.
Page for checking the full move frame quick reference in Steve vs Bowser Jr..
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Steve vs Byleth
Page for checking the full move frame quick reference in Steve vs Byleth.
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Steve vs Captain Falcon
Page for checking the full move frame quick reference in Steve vs Captain Falcon.
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Steve vs Charizard
Page for checking the full move frame quick reference in Steve vs Charizard.
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Steve vs Chrom
Page for checking the full move frame quick reference in Steve vs Chrom.
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Steve vs Cloud
Steve vs Cloud is about refusing the front of his sword, bending his routes with short blocks, taking the clear shield punishes, and cashing out on his fragile recovery.
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Steve vs Corrin
Page for checking the full move frame quick reference in Steve vs Corrin.
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Steve vs Daisy
Page for checking the full move frame quick reference in Steve vs Daisy.
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Steve vs Dark Pit
Page for checking the full move frame quick reference in Steve vs Dark Pit.
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Steve vs Dark Samus
Page for checking the full move frame quick reference in Steve vs Dark Samus.
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Steve vs Diddy Kong
Page for checking the full move frame quick reference in Steve vs Diddy Kong.
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Steve vs Donkey Kong
Page for checking the full move frame quick reference in Steve vs Donkey Kong.
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Steve vs Dr. Mario
Page for checking the full move frame quick reference in Steve vs Dr. Mario.
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Steve vs Duck Hunt
Page for checking the full move frame quick reference in Steve vs Duck Hunt.
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Steve vs Falco
Page for checking the full move frame quick reference in Steve vs Falco.
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Steve vs Fox
Page for checking the full move frame quick reference in Steve vs Fox.
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Steve vs Ganondorf
Page for checking the full move frame quick reference in Steve vs Ganondorf.
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Steve vs Greninja
Page for checking the full move frame quick reference in Steve vs Greninja.
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Steve vs Hero
Page for checking the full move frame quick reference in Steve vs Hero.
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Steve vs Ice Climbers
Page for checking the full move frame quick reference in Steve vs Ice Climbers.
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Steve vs Ike
Page for checking the full move frame quick reference in Steve vs Ike.
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Steve vs Incineroar
Page for checking the full move frame quick reference in Steve vs Incineroar.
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Steve vs Inkling
Steve-specific notes on slowing Inkling down with blocks, buying mining time, and converting gear advantage into ledge kills.
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Steve vs Isabelle
Page for checking the full move frame quick reference in Steve vs Isabelle.
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Steve vs Ivysaur
Steve vs Ivysaur hinges on not retreating to mine on autopilot, then using blocks to bend vine angles and turn Ivysaur's vertical pressure into horizontal corner carry.
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Steve vs Jigglypuff
Page for checking the full move frame quick reference in Steve vs Jigglypuff.
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Steve vs Joker
Page for checking the full move frame quick reference in Steve vs Joker.
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Steve vs Kazuya
Page for checking the full move frame quick reference in Steve vs Kazuya.
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Steve vs Ken
Page for checking the full move frame quick reference in Steve vs Ken.
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Steve vs King Dedede
In Steve vs King Dedede, the key is securing mining and setup time, then converting Dedede's huge body into ledge kills before the pace swings back.
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Steve vs King K. Rool
Page for checking the full move frame quick reference in Steve vs King K. Rool.
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Steve vs Kirby
Page for checking the full move frame quick reference in Steve vs Kirby.
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Steve vs Link
Page for checking the full move frame quick reference in Steve vs Link.
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Steve vs Little Mac
Page for checking the full move frame quick reference in Steve vs Little Mac.
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Steve vs Lucario
Page for checking the full move frame quick reference in Steve vs Lucario.
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Steve vs Lucas
Page for checking the full move frame quick reference in Steve vs Lucas.
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Steve vs Lucina
Page for checking the full move frame quick reference in Steve vs Lucina.
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Steve vs Luigi
Steve vs Luigi is about using blocks to narrow Luigi's burst routes instead of overmining, denying grab starters, and repeatedly forcing Luigi's exploitable recovery at the ledge.
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Steve vs Mario
Page for checking the full move frame quick reference in Steve vs Mario.
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Steve vs Marth
Page for checking the full move frame quick reference in Steve vs Marth.
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Steve vs Mega Man
Page for checking the full move frame quick reference in Steve vs Mega Man.
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Steve vs Meta Knight
Page for checking the full move frame quick reference in Steve vs Meta Knight.
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Steve vs Mewtwo
Page for checking the full move frame quick reference in Steve vs Mewtwo.
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Steve vs Mii Brawler
Page for checking the full move frame quick reference in Steve vs Mii Brawler.
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Steve vs Mii Gunner
Steve vs Mii Gunner is most stable when you stop playing directly into Mii Gunner's Forward Air and Up B (1), punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Steve vs Mii Swordfighter
Page for checking the full move frame quick reference in Steve vs Mii Swordfighter.
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Steve vs Min Min
Page for checking the full move frame quick reference in Steve vs Min Min.
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Steve vs Mr. Game & Watch
Page for checking the full move frame quick reference in Steve vs Mr. Game & Watch.
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Steve vs Mythra
Steve vs Mythra is most stable when you stop playing directly into Mythra's Rapid Jab and Up Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.
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Steve vs Ness
Page for checking the full move frame quick reference in Steve vs Ness.
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Steve vs Olimar
Page for checking the full move frame quick reference in Steve vs Olimar.
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Steve vs Pac Man
In Steve vs Pac Man, the key is not to camp on mining alone, but to use blocks to shift Hydrant and Fruit lanes so Steve can force close-range guesses first once Pac-Man gets pinned down.
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Steve vs Palutena
Page for checking the full move frame quick reference in Steve vs Palutena.
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Steve vs Peach
Page for checking the full move frame quick reference in Steve vs Peach.
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Steve vs Pichu
Page for checking the full move frame quick reference in Steve vs Pichu.
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Steve vs Pikachu
Page for checking the full move frame quick reference in Steve vs Pikachu.
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Steve vs Piranha Plant
Page for checking the full move frame quick reference in Steve vs Piranha Plant.
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Steve vs Pit
Page for checking the full move frame quick reference in Steve vs Pit.
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Steve vs Pyra
Page for checking the full move frame quick reference in Steve vs Pyra.
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Steve vs R.O.B.
Page for checking the full move frame quick reference in Steve vs R.O.B..
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Steve vs Richter
Page for checking the full move frame quick reference in Steve vs Richter.
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Steve vs Ridley
Page for checking the full move frame quick reference in Steve vs Ridley.
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Steve vs Robin
Page for checking the full move frame quick reference in Steve vs Robin.
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Steve vs Rosalina and Luma
Page for checking the full move frame quick reference in Steve vs Rosalina and Luma.
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Steve vs Roy
Steve vs Roy is about denying Roy's close-range firepower with blocks and spacing, then cashing out only on the grounded buttons and Side B that Steve can punish cleanly.
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Steve vs Ryu
Page for checking the full move frame quick reference in Steve vs Ryu.
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Steve vs Samus
Page for checking the full move frame quick reference in Steve vs Samus.
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Steve vs Sephiroth
Page for checking the full move frame quick reference in Steve vs Sephiroth.
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Steve vs Sheik
Page for checking the full move frame quick reference in Steve vs Sheik.
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Steve vs Shulk
Page for checking the full move frame quick reference in Steve vs Shulk.
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Steve vs Simon
Page for checking the full move frame quick reference in Steve vs Simon.
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Steve vs Snake
Page for checking the full move frame quick reference in Steve vs Snake.
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Steve vs Sonic
Steve vs Sonic is about shrinking Sonic's running space with blocks and mining windows, then reliably punishing the jabs, tilts, dash attack, and aerials that are actually unsafe instead of forcing every spin interaction.
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Steve vs Sora
Page for checking the full move frame quick reference in Steve vs Sora.
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Steve vs Squirtle
Page for checking the full move frame quick reference in Steve vs Squirtle.
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Steve vs Steve
Page for checking the full move frame quick reference in Steve vs Steve.
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Steve vs Terry
Steve vs Terry is a control matchup where Steve uses blocks and Minecart to deny Terry's point-blank starters, buy mining time, and funnel kills into Terry's weaker recovery before and after GO.
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Steve vs Toon Link
Steve vs Toon Link is about not retreating into passive mining, then using short blocks, minecart, and anti-airs to break projectile rhythm and force the recovery game.
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Steve vs Villager
Page for checking the full move frame quick reference in Steve vs Villager.
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Steve vs Wario
Page for checking the full move frame quick reference in Steve vs Wario.
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Steve vs Wii Fit Trainer
Page for checking the full move frame quick reference in Steve vs Wii Fit Trainer.
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Steve vs Wolf
Page for checking the full move frame quick reference in Steve vs Wolf.
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Steve vs Yoshi
Page for checking the full move frame quick reference in Steve vs Yoshi.
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Steve vs Young Link
Page for checking the full move frame quick reference in Steve vs Young Link.
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Steve vs Zelda
Page for checking the full move frame quick reference in Steve vs Zelda.
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Steve vs Zero Suit Samus
Steve vs Zero Suit Samus is most stable when you stop playing directly into Zero Suit Samus's Neutral Air and Back Air, punish Jab 1 and Jab 2, and take the landing or ledge route first.