Cloud Main
Cloud Matchup Strategy
Published pages for each opponent from the perspective of Cloud.
Use "☆Save" at the top-right to save your main.
Strategy Page List
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Cloud vs Banjo & Kazooie
Page for checking the full move frame quick reference in Cloud vs Banjo & Kazooie.
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Cloud vs Bayonetta
Page for checking the full move frame quick reference in Cloud vs Bayonetta.
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Cloud vs Bowser
Page for checking the full move frame quick reference in Cloud vs Bowser.
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Cloud vs Bowser Jr.
Page for checking the full move frame quick reference in Cloud vs Bowser Jr..
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Cloud vs Byleth
Page for checking the full move frame quick reference in Cloud vs Byleth.
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Cloud vs Captain Falcon
Cloud vs Captain Falcon is about stopping Falcon's linear burst entries with sword spacing and Up B punishes, then forcing him back to the ledge under the threat of Limit.
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Cloud vs Charizard
Page for checking the full move frame quick reference in Cloud vs Charizard.
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Cloud vs Chrom
Page for checking the full move frame quick reference in Cloud vs Chrom.
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Cloud vs Cloud
Page for checking the full move frame quick reference in Cloud vs Cloud.
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Cloud vs Corrin
Page for checking the full move frame quick reference in Cloud vs Corrin.
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Cloud vs Daisy
Page for checking the full move frame quick reference in Cloud vs Daisy.
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Cloud vs Dark Pit
Page for checking the full move frame quick reference in Cloud vs Dark Pit.
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Cloud vs Dark Samus
Cloud vs Dark Samus is a control matchup where Cloud uses Limit to break up Charge Shot and Missile pacing, then cashes out only on guaranteed punishes to push from center to ledge.
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Cloud vs Diddy Kong
Page for checking the full move frame quick reference in Cloud vs Diddy Kong.
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Cloud vs Donkey Kong
Page for checking the full move frame quick reference in Cloud vs Donkey Kong.
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Cloud vs Dr. Mario
Page for checking the full move frame quick reference in Cloud vs Dr. Mario.
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Cloud vs Duck Hunt
Page for checking the full move frame quick reference in Cloud vs Duck Hunt.
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Cloud vs Falco
Page for checking the full move frame quick reference in Cloud vs Falco.
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Cloud vs Fox
Page for checking the full move frame quick reference in Cloud vs Fox.
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Cloud vs Ganondorf
Cloud vs Ganondorf is won by forcing the heavy swing to miss, then cashing out at ledge without overchasing the offstage finish.
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Cloud vs Greninja
Page for checking the full move frame quick reference in Cloud vs Greninja.
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Cloud vs Hero
Page for checking the full move frame quick reference in Cloud vs Hero.
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Cloud vs Ice Climbers
Cloud vs Ice Climbers is decided by whether Cloud can deny the duo's shared approach with sword range, keep them separated once split, and finish stocks through Up B punishes and ledgetraps instead of risky offstage chases.
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Cloud vs Ike
Cloud vs Ike is about not forcing punishes on the safer aerials, then cashing out hard on the slow grounded buttons and linear recovery at ledge.
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Cloud vs Incineroar
Page for checking the full move frame quick reference in Cloud vs Incineroar.
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Cloud vs Inkling
Page for checking the full move frame quick reference in Cloud vs Inkling.
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Cloud vs Isabelle
Page for checking the full move frame quick reference in Cloud vs Isabelle.
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Cloud vs Ivysaur
Page for checking the full move frame quick reference in Cloud vs Ivysaur.
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Cloud vs Jigglypuff
Page for checking the full move frame quick reference in Cloud vs Jigglypuff.
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Cloud vs Joker
Page for checking the full move frame quick reference in Cloud vs Joker.
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Cloud vs Kazuya
Page for checking the full move frame quick reference in Cloud vs Kazuya.
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Cloud vs Ken
Page for checking the full move frame quick reference in Cloud vs Ken.
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Cloud vs King Dedede
Matchup guide for Cloud vs King Dedede covering Gordo handling, punishes, and KO setups.
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Cloud vs King K. Rool
Page for checking the full move frame quick reference in Cloud vs King K. Rool.
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Cloud vs Kirby
Page for checking the full move frame quick reference in Cloud vs Kirby.
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Cloud vs Link
Cloud vs Link is a control matchup where Cloud should break up boomerang, arrow, and bomb preparation with sword range and Limit, then close stocks through ledge pressure instead of chasing Link deep.
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Cloud vs Little Mac
Cloud vs Little Mac is won by refusing the ground-speed slugfest and by forcing every meaningful exchange into the air or off the ledge.
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Cloud vs Lucario
Page for checking the full move frame quick reference in Cloud vs Lucario.
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Cloud vs Lucas
Cloud vs Lucas is most stable when Cloud holds the space just outside Fair and Zair, punishes only the clearly unsafe grounded options, and keeps the kill phase at ledge instead of feeding Lucas edgeguards.
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Cloud vs Lucina
Cloud vs Lucina is a spacing matchup where Cloud should hold center with Limit and longer sword range, take only the real shield punishes, and finish through ledge pressure.
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Cloud vs Luigi
Cloud vs Luigi is a control matchup where Cloud denies point-blank grab starters, pins midrange with sword reach and Limit, and cashes out on Luigi's landing and recovery.
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Cloud vs Mario
Page for checking the full move frame quick reference in Cloud vs Mario.
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Cloud vs Marth
Cloud vs Marth is a matchup where Cloud forces approaches with Limit, disrupts Marth's tipper spacing, and converts through guaranteed punishes and sustained ledge pressure.
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Cloud vs Mega Man
Page for checking the full move frame quick reference in Cloud vs Mega Man.
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Cloud vs Meta Knight
Cloud vs Meta Knight is a spacing matchup where Cloud must hold center with sword range and Limit while denying Meta Knight the close-range strings and edgeguards that swing the stock.
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Cloud vs Mewtwo
Page for checking the full move frame quick reference in Cloud vs Mewtwo.
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Cloud vs Mii Brawler
Cloud vs Mii Brawler is won by cutting off the inward dash with sword tip and sending every blocked commitment straight back to ledge.
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Cloud vs Mii Gunner
Page for checking the full move frame quick reference in Cloud vs Mii Gunner.
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Cloud vs Mii Swordfighter
Page for checking the full move frame quick reference in Cloud vs Mii Swordfighter.
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Cloud vs Min Min
Page for checking the full move frame quick reference in Cloud vs Min Min.
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Cloud vs Mr. Game & Watch
Cloud vs Mr. Game & Watch is most stable when you stop playing directly into Mr. Game & Watch's Rapid Jab and Up Tilt, punish Rapid Jab Finisher and Jab, and take the landing or ledge route first.
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Cloud vs Mythra
Page for checking the full move frame quick reference in Cloud vs Mythra.
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Cloud vs Ness
Page for checking the full move frame quick reference in Cloud vs Ness.
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Cloud vs Olimar
Page for checking the full move frame quick reference in Cloud vs Olimar.
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Cloud vs Pac Man
Page for checking the full move frame quick reference in Cloud vs Pac Man.
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Cloud vs Palutena
Page for checking the full move frame quick reference in Cloud vs Palutena.
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Cloud vs Peach
Page for checking the full move frame quick reference in Cloud vs Peach.
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Cloud vs Pichu
Page for checking the full move frame quick reference in Cloud vs Pichu.
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Cloud vs Pikachu
Page for checking the full move frame quick reference in Cloud vs Pikachu.
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Cloud vs Piranha Plant
Page for checking the full move frame quick reference in Cloud vs Piranha Plant.
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Cloud vs Pit
Cloud vs Pit is won by reading where Pit wants to return through the air and turning those routes into repeated ledge pressure.
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Cloud vs Pyra
Page for checking the full move frame quick reference in Cloud vs Pyra.
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Cloud vs R.O.B.
Page for checking the full move frame quick reference in Cloud vs R.O.B..
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Cloud vs Richter
Cloud vs Richter is a control matchup where Cloud should not leap over Axe, Holy Water, and Cross blindly, but instead hold center with sword range and Limit until Richter is cornered.
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Cloud vs Ridley
Cloud wants to use sword range and Limit pressure to push Ridley's large hurtbox backward, then finish stocks from ledge control without overcommitting offstage.
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Cloud vs Robin
Cloud vs Robin is a matchup where Cloud must hold center before Thunder and Arcfire lock movement down, survive Levin Sword pressure, and finish through ledge trapping.
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Cloud vs Rosalina and Luma
Page for checking the full move frame quick reference in Cloud vs Rosalina and Luma.
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Cloud vs Roy
Page for checking the full move frame quick reference in Cloud vs Roy.
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Cloud vs Ryu
Cloud vs Ryu is most stable when Cloud denies jab and down tilt range with sword spacing, punishes only the clearly unsafe grounded options, and finishes the stock through ledge pressure.
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Cloud vs Samus
Page for checking the full move frame quick reference in Cloud vs Samus.
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Cloud vs Sephiroth
Page for checking the full move frame quick reference in Cloud vs Sephiroth.
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Cloud vs Sheik
Page for checking the full move frame quick reference in Cloud vs Sheik.
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Cloud vs Shulk
Page for checking the full move frame quick reference in Cloud vs Shulk.
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Cloud vs Simon
Page for checking the full move frame quick reference in Cloud vs Simon.
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Cloud vs Snake
Page for checking the full move frame quick reference in Cloud vs Snake.
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Cloud vs Sonic
Page for checking the full move frame quick reference in Cloud vs Sonic.
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Cloud vs Sora
Page for checking the full move frame quick reference in Cloud vs Sora.
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Cloud vs Squirtle
Cloud vs Squirtle is a center-control matchup where Cloud wins by punishing the grounded buttons and bair he can actually reach, then cashing out at the ledge without giving away offstage reversals.
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Cloud vs Steve
Page for checking the full move frame quick reference in Cloud vs Steve.
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Cloud vs Terry
Page for checking the full move frame quick reference in Cloud vs Terry.
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Cloud vs Toon Link
Page for checking the full move frame quick reference in Cloud vs Toon Link.
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Cloud vs Villager
Cloud wins by using sword range and Limit to break Villager's setups without rushing, then cashing out at the ledge.
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Cloud vs Wario
Page for checking the full move frame quick reference in Cloud vs Wario.
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Cloud vs Wii Fit Trainer
Page for checking the full move frame quick reference in Cloud vs Wii Fit Trainer.
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Cloud vs Wolf
Page for checking the full move frame quick reference in Cloud vs Wolf.
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Cloud vs Yoshi
Page for checking the full move frame quick reference in Cloud vs Yoshi.
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Cloud vs Young Link
Page for checking the full move frame quick reference in Cloud vs Young Link.
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Cloud vs Zelda
Page for checking the full move frame quick reference in Cloud vs Zelda.
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Cloud vs Zero Suit Samus
Page for checking the full move frame quick reference in Cloud vs Zero Suit Samus.